Procedural Pine Bark - Blender 2.80
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A procedural node group for Blender 2.80 to create semi-realistic pine bark.
The node group has 2 fields:
The node group has 2 fields:
- Thickness (the thickness of the tree bark)
- Indentation (strength of indented faces)
The output: Factor, can be used to drive bump / displacement and color.
You may need to adjust the Add amount to push the color values higher or lower depending on the depth.
Have Fun :)
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